

Short descriptions of all demo scenes are available in the online documentation. The avatar-demo scenes show how to utilize Kinect-controlled avatars in your scenes, gesture demo – how to use discrete and continuous gestures in your projects, fitting room demos – how to overlay or blend the user’s body with virtual models, background removal demo – how to display user silhouettes on virtual background, point cloud demos – how to show the environment or users as meshes in your scene, etc. Apart from the Azure Kinect sensor (aka K4A), the K4A-package supports the “classic” Kinect-v2 (aka Kinect for Xbox One) sensor, as well as Intel RealSense D400-series sensors.

The package currently contains over thirty-five demo scenes. This is a set of Azure Kinect (aka ‘Kinect for Azure’, K4A) examples that use several major scripts, grouped in one folder. Download Azure Kinect Examples for Unity FREE Unity.
